Friday, 29 May 2015

@Alan and @Phil Animation Update: Father, do you not hear? .02

Another update of the animation. I am not entirely sure if it's going in a correct direction.

The Son's animation tweaked a little bit further:

The Erlking's animation updated; fog yet to be added: 

Animation Update: Father, do you not hear?

Fixing the key poses of the old animation to make the Son's movement a bit more dynamic. 

Further tweaking of the Son's animation; not final yet. The Erlking's animation has not been changed so far. 

Wednesday, 20 May 2015

Animation Update: Do Come My Darling .02

Fog animation changed. 
The Son's animation tweaked.
The Erlking's animation added.
Further tweaking and refining. 
- Animation with no fog.

- Animation with fog.

Comparison to the old animation:

Tuesday, 19 May 2015

Showreel Update

Latest version of the showreel.
The father texture pass needs re-rendering again as his skin is too glossy.

Animation Update: Do Come My Darling

Fixing the animation of the scene for New Designers.
Attempt number one (fixing the Son, the Elking not edited yet):

After receieving feedback additional changes have been made to the Son's animation to make him feel more scared and distanced from the Erlking: 

There's still a lot of fixing to be done but it's much better than it was before. 

Turnaround: The Father's New Pose

Wednesday, 6 May 2015

Post-Production .01

Just a quick update of the progress of the animation. Early stages of post-production, adjusting levels and colours, sorting out all render layers and placing files in correct order. 

Sunday, 3 May 2015

Animation: Son Covered by Twins

This scene proved itself to be really problematic and took many hours (count in days) to figure out the issues. From colliders to constraits I worked the way out of a problem and because it took a lot of time I am sharing a selection of fails (unfortunately some of the most dramatic ones didn't get saved).

And the final version where hair of both the Mushroom and the Plant twin works fine, doesn't have problems with scale or geometry forming into crazy shapes.