Friday, 30 January 2015

The Plant Daughter - Hair

Presets of the nCloth that looked the least messy and the closest to the needed effect (only applied to the base hair; planes not yet tested)

1. solidRubber nCloth preset

2. plasticShell nCloth preset


3. Hair Planes Fixed and Added

4. Dynamic Hair on the Model (few more changes and tweaks to do)

5. Final Hair (presets might change depending on the scene, but as a default the hair is finished and working nicely) 

Thursday, 29 January 2015

Tuesday, 27 January 2015

The Plant Daughter - Rigging Part.6

1. Front Dress Flap Joints


2. Front Flap Dress Controls

3. No Flip Pole Vector

4. Dynamic Dress Flap

Saturday, 24 January 2015

Environment Design: The Forest of Two Daughters

When the Mushroom and Plant Twins appear, the forest changes into more pleasant and welcoming set. PG is in charge of designing the 'scary forest' which is the main environment, and I am in charge of the 'happy forest'.

The idea is to have a central circle, kind of like a small meadow, on which the Twins will dance around the Son. Below are few initial thumbnails. Nothing specific yet.

Friday, 23 January 2015

The Plant Daughter - Rigging Part.5

1. Dress Straps Blendshapes

2. Skinning the Side Details

3. Additional Controls on the Dress

4. A very first test of nCloth applied before the dress control were added; finding out if a skinned object can become a collider. 


A test of the dress controld and nCloth working together. Legs are a passive collider

Friday, 16 January 2015

Monday, 12 January 2015

The Plant Daughter - Rigging Part.1

1. Legs and Feet

2. Spine and Neck

3. Ears


4. Fingers

5. Character's Body Rigged (with few elements still to be attached)

The Daughter - Skinning

1. Skeleton
2. Skinning the Head

3. Arms and Hands (corrective blendshapes will be used for the shoulders)

4. Fingers

5. Thumb
6. Shoulder (initial skinning, because there will be corrective blendshapes applied later on) 

7. Legs 
8. Chest, Spine and Pelvis

Thursday, 8 January 2015

Minor Project Submission

The Art of The Erlking

Technical Document


The Son, The Horse and The Mushroom Twin Turnaround


The Father, The Erlking and The Plant Twin Turnaround

Tuesday, 6 January 2015

The Daughter - Model Completed

Because the Daughters are twins the work has been devided between me and PG. I was in charge of modelling the head and PG was to model the body.
After combining both elements together, small tweaks and details needed to be added to each twin character.

1. Head and Body Together and Dress Straps Detail

2. Dress Detail

3. Hand Detail
4. Legs Detail
5. Plant Twin Model Completed

Saturday, 3 January 2015

The Daughter - UV Mapping the Head

1. Throat
 2. Head
 3. Eyes, Eyebrows and Eyelashes
 4. Hair Planes .1
 5. Main Hair Geometry
 6. Hair Planes .2
 7. Plant Crown - Flower
 8. Plant Crown - Branch
 9. Plant Crown - Leaves
 10. Plant Crown - Poisonous Plant
 11. Plant Crown - Pitcher
 12. Plant Crown - Swirl
 13. Plant Crown - Crown Base