Showing posts with label Adaptation. Show all posts
Showing posts with label Adaptation. Show all posts
Thursday, 1 May 2014
Wednesday, 30 April 2014
The Shadow: No Hair Particles
After a long battle with particles I finally decided to leave the Shadow with modelled hair without the particle/smoke/fog effect. They would go in weird directions and shapes which I did not want or need, and that's why I made the decision. Here is an example of how the render particles would look like:
Photoshop Retouch is how I wanted the hair to be, however I still have a feeling that the particles would not look like they belong to the actual model and the overall style.
Monday, 28 April 2014
Monday, 14 April 2014
Adaptation: Lighting
The Shadow: Texturing (Complete) and a Warning(?)
However, even though everything seems to be rendering just fine I keep getting a warning like that:
IMG 0.3 539 MB warn 102023: TIFFReadDirectory:(LOCATION OF THE TEXTURE.tiff): wrong data type 7 for "RichTIFFIPTC"; tag ignored.
I can see it's due to the .tiff format, but I don't know why it suddenly started occuring. It doesn't seem to interrupt the process of rendering but I decided to mention the problem here in case any of you know something more about it. The Internet told me not to worry and ignore it, just like Maya says "tag ignored", but as we all know the Internet is not always right...Any ideas?
Below screenshots and test renders of the finished character:
Wednesday, 9 April 2014
Tuesday, 8 April 2014
The Shadow: Rivet Controls and Additional Tails Joints
After loads of help and many questions these are finally finished.
1. Rivet Controls - The Jacket
2. Rivet Controls - The Face
6. Additional Joints in the Jacket's Tails
1. Rivet Controls - The Jacket
2. Rivet Controls - The Face
3. Rivet Controls - The Elbow
The Shadow: Rigging Part 3 (Head - Blend Shapes)
Blend shapes for the Shadow character are not going to be used for lip syncing but for adding a subtle variety in his facial expression.
Sunday, 6 April 2014
Saturday, 5 April 2014
The Shadow: Rigging Part 2 (Head)
Friday, 4 April 2014
The Shadow: Rigging Part 1
Wednesday, 2 April 2014
The Shadow: Skinning (Complete)
1. The Upper Body (Wrist, Elbow, Shoulder, Clavicle)
2. The Upper Body 2 (Chest, Spine, Pelvis)
3. The Lower Body (Hip, Knee, Ankle)
Tuesday, 1 April 2014
The Shadow: Skinning Part 1
Sunday, 30 March 2014
The Shadow: UV Mapping (Complete)
The Shadow: UV Mapping Part 2
Saturday, 29 March 2014
The Shadow: UV Mapping Part 1
The Shadow: Modelling (Complete)
With Alan's help I finally managed to finish modelling the Shadow. Below are few details that have been changed - the hands, the extension of the mouth and the jacket.
Completed character:
Next stage is UV Mapping! Onwards!
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